A render of the day, or quarter render.
Monday, September 23, 2013
Just finished a test render of the first act of the Grim episode two. The scene will have fog in the final render which shouldn't take much. The grass however does take a lot of time but it looks great. It's nice to see everything start to come together.
Sunday, September 22, 2013
Thursday, September 19, 2013
Last night I finished one of the first acts scene and completed the cloth simulation. I had a bit of an issue when Gertrude's arm collided with her vest and caused some strange reactions, but a few adjustments later and I have it all cleared up. Now on to the next!
Saturday, September 14, 2013
Tuesday, September 10, 2013
I'm constantly working on these projects, and because of that it's extremely easy to fall into them and lose track of time. Because of this I tend to not update often, which I don't like. I'm hoping to change that and try to work up a discipline to update with anything, even if it's just to say I'm still rendering a scene. Here's hoping I can get into it!
Monday, September 2, 2013
After dealing with a tough scene with an animated texture (which didn't work so well on rendering), I'm back to rendering more scenes from Act 2 of Suicide friends while also animating scenes from the Grim. I'm really loving the depth in the renders so far.