If you saw the video I posted a few days ago, you already know of all
the attempts done on Suicide Friends. This project has been going for
years, and the recent design proved to be (though my favorite) the most
taxing. The traditional animation with Roger Rabbit styled lighting was
taking too much time with just one person working on it. If I
continued, this film wouldn't be done for another 8 years. So I decided
to try a digital Dana again. As the video showed, I did this once and
the result wasn't to my liking. She looked like an alien, but it was
the best I could do at the time. I stopped on the idea of doing a full
CG film until I had more practice. After working on "the Grim" (http://thegrimanimation.blogspot.com/)
I believe I've had a good amount of practice and rebuilt Dana. The
result really pushes the first one aside (I honestly feel weird even
comparing with these images). Someday I'll do a traditionally animated
film, but I'll wait until I have a crew of animators. Until then, I'm
happy with how Dana is coming along.
Monday, November 5, 2012
Sunday, November 4, 2012
Gertrude, with a new do
One of the last things before moving on to clothing and texturing,
giving her hair. The hair on the first model of Gertrude was difficult
as I wasn't use to making hair and tried approaching it the same way I
sculpt hair on a clay figure. However, anyone that tells you making
something in a 3D program is just like sculpting is not your friend.
Its more like sculpting if your hands were numb and then someone put
boxing gloves on them. At first I always just want to put my hands on
the model and just form it. Fortunately after working on the first
short, I'm more use to working with the computer as can be seen in these
images
Friday, November 2, 2012
More Grim adjustments
Literally working from head to toe for the next short. I spent most of
today working on Gertrude and I'm now at her feet, though I plan to go
back and check everything again. This time we want to see how far we
can take everything with what we know so far.
some personal Hasani sculpture work
Some images of a sculpture I've wanted to make for a while for my personal collection. This is mostly just for fun.
Thursday, November 1, 2012
The Grim Makeover
With animation done on the first short (it's currently going through
sound an music) I've been talking to a 3D dynamics artist on how to
improve everything for the next. He's currently testing cloth while I'm
making adjustments to the character models for the second short. You
can see the start of these changes in this image below, with the
original Gertrude base model from the first short on the left, and the
adjusted model on the right. I hope this project constantly grows and
improves with each chapter.
Suicide friends evolution
Here's a look at some of the testing that has gone into Suicide
friends. The project has gone through many changes, once being planned
as full stop motion, again as full CG, and another time as a mix of
media. After a lot of testing I found that I can produce stop motion
and CG in the time I'd like for this film, but 2D on my own, especially
in the desired style, takes a lot of time. With the amount needed for
this project and being done on my own, this film would take about 8
years to complete. So now I'm looking to produce this film using CG and
stop motion. I'll greatly miss the 2D aspects, but someday when I have
a large team I'll tell another story in that style. I have no shortage
of ideas.
Tuesday, October 30, 2012
Keep Moving Forward
Suicide friends is still moving forward. However, some things are being
modified to make sure this film makes it to completion. This film is a
very small production, and by that I mean a crew of one person at the
moment. After crunching some numbers I found that this film at it's
current state would take around 7 to 8 years to complete. It may sound
crazy, but I'm still enthusiastic for this film and I'm determined to
find a way to shorten that time. I'll keep everyone updated on the
progress.
Keep Moving Forward.
Keep Moving Forward.
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