Thursday, February 21, 2013

Cabin test depth and fog

After spending a whole day reviewing rendering and compositing videos, I decided to do more test renders of the cabin.  As I don't have the space to build miniatures this time around, I want to get the digital sets as close to the first shorts miniature as I can.  For this I tried some depth passes and also added fog to simulate the fogged room we used to film the sets for the first film.  There's still more to be built like ground debris and trees, and other render layers will be added to bring the set to life, but I like the results so far.